Donkey Kong Country GBA
From RWP Wiki
| Donkey Kong Country | |
| |
| System | Game Boy Advance |
| Release Date | North America: June 9, 2003 Europe: June 6, 2003 Japan: December 12, 2003 |
| Publisher | Nintendo |
| Genre | Platformer, Sidescroller |
| Rating | E for Everyone |
| Players | 1 to 2 |
| Controller Pak | |
| Rumble | |
| Expansion Pak | |
| Link Cable | Supported (2 Cartridges Required) |
| Xbox Live | |
| Nintendo Wi-Fi Connection | |
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In 2003, a version of Donkey Kong Country was released for the Game Boy Advance. This version had increased brightness, at the cost of contrast and color saturation, to make the game easier to see on an unlit LCD. The game had some new features including new minigames, hidden pictures, a Time Trial mode, and multiplayer games. The game also had lower sound fidelity and a number of minor changes. Candy Kong no longer runs a Save Point, so players can save the game in any area. The GBA version was expected to play as the SNES version did, but the control was different enough to break the "flow" that was designed into the original SNES version. This is because the GBA version was largely re-made for the GBA, rather than being properly ported to the GBA platform. In the original SNES version, some areas were designed and set up intentionally for the player to pass through a specific way and are now broken in the GBA version. Also, some game secrets were left out of the GBA version, presumably because the new development team was unaware of some little-known secrets. For instance, a little known level-skip warp in the stage, "Vulture Culture", was not included in the GBA game.
